💥 The Degenesis crash: Wars clan. Funded in 2 hours, then canceled. Behind the scenes of the divorce between CMON & SMV. A broken dream and lessons.
CMON cancels the participatory preco of Degenesis: Wars clan
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In short:
- The set of plateau Degenesis: Clan Wars is canceled by CMON despite a successful fundraising campaign.
- Reason is a legal conflict initiated by Sixmorevodka, which ended the partnership.
- All contributors (backers) will be fully reimbursed for their participation.
It is the obsession of all back: see the project that we supported with passion collapse after the campaign. For Degenesis: Cmon Wars clan, the nightmare has come true.
The news fell this Thursday, July 3, as a cleaver. Degenesis: Clan Warsthe long -awaited plateau game is officially canceled. For the thousands of fans who had jumped on the Gamefound campaign, it is the cold shower, the kind of news that makes you hate crowdfunding.
Adapted from the legendary post-apocalyptic role-playing game, this project led by the giant CMON and the creators of the universe, Sixmorevodka, had everything to succeed. And yet, the dream has turned into a legal nightmare. Back on a fiasco, between immense disappointment and financial relief for backers, which will (fortunately) be fully reimbursed.
Chronology of a disaster
To understand how we got there, you have to go back in time. The story of Clan Wars is a real roller coaster… emotional:
- October 2021: The first death. Berlin studio Sixmorevodka (SMV) presss the red button: role play Degenesis is arrested, for lack of sales. The community is in shock, the license comes into hibernation.
- May 2023: the resurrection. Surprise ! SMV announces the return of his universe, but this time in the game: Clan Wars was born. The excitement is at its height.
- September 2023: The Titans Alliance. Cmon, the Kickstarter’s mastodon, joins the adventure. We are told about “common values”, “dream partnership”. The campaign is shifted on Gamefound for 2024, and the hype is… stratospheric 😄.
- May 2024: the explosive launch. The Gamefound campaign is a tidal wave. The objective of 100,000 is sprayed in 2 hours. On the final, more than 1,000 backers engage more than $ 300,000. The game is funded, production can start. It’s won, right?
- June 2024 – January 2025: The great silence. While we expect news from production, it’s radio silence. Behind the scenes, the atmosphere is no longer at the party. The cloth burns between Cmon and SMV.
- July 2025: the fatal announcement. The cleaver falls. In a message addressed to backers, CMON announces the unthinkable: Degenesis: Wars clan is canceled.
Cmon Vs. Sixmorrhous
So what happened? To put it simply, it is a divorce brutal.
According to CMON, they respected their share of the contract. But it was Sixmorevodka who would have decided to place everything by launching a legal procedure to break the license agreement. Clear, SMV has resumed its balls and ended the project.
CMON’s communication is unequivocal: ” SMV has made the decision to put an end to our agreement, unilaterally, without there being any breach of contract on our part. »
For its part, Sixmorevodka remains silent like a carp. No official announcement, no explanation. The studio matures behind the secret of legal proceedings. Why this break? Creative war? Disagreement on money, calendar, rights? We will probably know nothing for a long time. All we know is that SMV wanted to “cancel the game completely”, leaving Cmon to manage crisis communication alone.
Between anger, sadness. And relief
For 1000+ Backers, it is a brutal emotional elevator. We go from the excitement to see the universe of Degenesis Take life in figs to immense frustration. As a player says on Reddit, ” Cancel a game planned for 2024, it fears (for cmon as for SMV) ». It is the general feeling: everyone is a loser. Fans, who will not have their game. CMON, who loses a project and taints his reputation. And SMV, which misses a golden opportunity to relaunch its franchise.
The only good news in this fiasco is that No one will lose their money. CMON is committed to repaying 100% of the sums paid. It is a pro gesture, which must be greet, because we all have ghost projects where backers have never seen the color of their money.
But the evil is done. The “moral damage” is very real.
The Wars Clan case, a symptom of a Cmon in the midst of a crisis?
If the official version points to a disagreement with the partner, the cancellation of Degenesis: Clan Wars cannot be analyzed without looking at the overall context of CMON in 2025. And the least we can say is that the publisher is going through a major turbulence area. The case Clan Wars could well be only the emerged part of an iceberg of difficulties.
From April 2025, disturbing signals emerged, with the announcement of a wave of layoffs within the company. As reported, this restructuring was already testified to internal tensions and possible financial difficulties, long before the conflict with Sixmorevodka publicly bursts.
But the real shock wave came the following months. In what looks like a real strategic hemorrhage, CMON began to sell his “family jewelry”. At the end of May, the community learned with amazement that Tabletop Tycoon bought cult license rights like Blood Rage et Rising Sun. Then, in June, the blow of grace: Asmodee, the industry giant, announced the acquisition of the most emblematic and lucrative license of CMON, Zombicide. In parallel, the publisher also gave way operating rights in Japan to focus on other markets.
This series of massive transfers draws the portrait of a company which seems to desperately seek liquidity or which operates a radical strategic refocusing by relieving itself from its most precious assets. In this context, we are entitled to ask the question: the cancellation of Degenesis Was it only due to the withdrawal of Sixmorevodka? Or Cmon, already in the middle of a storm, no longer had the fairly solid kidneys or the desire to assume a new ambitious project? The legal conflict may have been the ideal pretext for unloading a project that has become too risky in a precarious economic situation. Maybe we said.
The bitter taste of ash
In the end, Degenesis: Clan Wars will remain memories as a monumental mess. A project that had everything for him, sacrificed on the altar of a contractual conflict. It is a brutal reminder that a successful crowdfunding campaign is never a guarantee.
So, is this the final end for Degenesis ? We hope not. After surviving the JDR stop, the community is resilient. Maybe SMV will try to relaunch Clan Wars Solo or with another partner, once the conflict with CMON is finished. Paradoxically, this bad buzz could even attract new curious people to this unique “primary punk” universe (the PDF of the role -playing game is available here, go for it!).
For the moment, the adventure Clan Wars stops here. She lets us imagine what she could have been, with a bitter taste in the mouth. But the players of Degenesis are used to the worlds in ruins. They will be able to wait and rebuild. We stay on the lookout, hoping that one day, the war of the clans will resume on our tables.
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