Gamescom: Fire fighting wins the world of video games

Furthermore,

Gamescom: fire fighting wins world:

A kid’s dream – Gamescom: fire fighting wins world

Scheduled for September 9. Similarly, “Firefighting Simulator Ignite”, from the German studio Weltenbauer, proposes to fight fire in a fictitious American city. Consequently, During a presentation taking up its first missions. Nevertheless, the players must evacuate civilians from a fire building, force doors, connect pipes to fire mouths and extinguish violent lights with water or foam. Moreover, To help them, they are supported by computer -controlled characters or can team up with three other players.

The writing advises you

“For many people. However, it’s a bit of a child’s dream: to perform heroic acts, to drive large machines, to extinguish fires,” explains Fabian Winkhardt, head of the development team. Moreover, But this game. which mobilized around thirty people for almost three years, is also addressed “to those who really exercise the profession they embody” and will gamescom: fire fighting wins world appreciate such a degree of realism.

These fans are “very demanding on each detail”. confides the director, and can endlessly debate the color of the helmets or the way of holding a fire spear. However. the team has set itself the goal of “creating an action focused on action, which should not be boring”, or drowning players in too many details, says its artistic director Manuel Palme.

Attention to details

Far from the urban environments of its competitor. “Rescue ops: Wildfire” takes place in the wooded hills around Marseille, where the French studio exkee is based which created it. The team collaborated with the public establishment dedicated to Valabre civil security training to produce a very detailed simulation of the work of the firefighters. where the simple forgetting of a pipe fitting can empty the reserve of a truck in the middle of a fire.

“The firefighters are super enthusiastic because ten years gamescom: fire fighting wins world ago. we worked for them on their simulator, but he was quite abstract and very technical. »»

Faced with the big fires that have touched the south of France in recent years. and particularly this summer in Aude and the Var, the director of the studio, Toni Doublet, hopes that “Rescue Ops” will contribute “to the awakening of consciences on the impacts of global warming and on the preservation of nature, and in particular the speed at which it can be destroyed”.

The game also requires taking into account animal flight or water management during drought. But the twenty developers working on the title sought to make everything entertaining. allowing for example to deposit fire soldiers in helicopters or call on Canadair.

Technical progress

The figure of the firefighter is not new in video games. For example. it was already possible to embody one in “Rosco McQueen” on PlayStation 1 or direct a gamescom: fire fighting wins world brigade in the series of “Fire Department” on PC. But using the Unreal Engine 5. a very efficient graphics engine to create games, the two teams were able to reproduce fires with realism rarely reached.

The writing advises you

“Five years ago. it was not possible to play a game like that,” admits Toni Doublet, for whom “having millions of trees modeled in 3D” was only made possible by the recent evolution of technology.

“The firefighters are super enthusiastic because ten years ago. we worked for them on their simulator, but he was quite abstract and very technical,” he explains. Today. they see a very realistic game materializing, which will be able to serve them as a training tool, but also attract a young population ”.

Further reading: The Landes Prefect is expressed before the opening of a scorching Dax FeriaThailand accuses Cambodia of “blatant violation” of the ceasefireWhite smoke, the federal government takes its summer agreement at the end of the nightPutin – Trump meeting on Ukraine: Kallas summons an “extraordinary” European meetingUnited States: the Cambridge Analytica affair will end behind the scenes.

Comments (0)
Add Comment