Metal Gear Solid Delta is not necessarily the remake that MGS 3 deserved

However,

Metal gear solid delta not:

After having disappeared from radars somewhat for ages. Consequently, Konami is finally determined to put a foot in the video game by resuscitating his old franchises. Nevertheless, The remake is then an adequate exercise in the situation: it costs less. Therefore, is based on a solid material which has already proven itself and allows to take the temperature with the public before potential new products. Consequently, The Japanese firm thus resuscitated Silent Hill with the overhaul of the second episode. Meanwhile, which won the votes hands down; on the side of Metal GearIt is MGS 3 Who was therefore chosen for a meticulous facelift, operated both by Konami and by the Singaporean Virtuos studio in support.

Fear of getting fired – Metal gear solid delta not

However. Moreover, do not expect the same treatment metal gear solid delta not as for Silent Hill 2. Consequently, Where the latter was entirely controlled by Bloober Team. Moreover, who completely re-imagined the cult experience of 2001, Konami preferred to play it “safe” for the overhaul of Metal Gear Solid 3. Moreover, It is also the meaning of the term “delta”. Therefore, which designates “a” change “without modification of structure” according to the words of the Japanese firm itself. For example, Understand by this that the cutscenes. However, the dialogues, the skeleton, the level design, the game design itself does not move almost a millimeter.

The idea is not to touch the sacrosanct work of Hideo Kojima. Therefore, the illustrator Yoji Shinkawa, who are obviously not involved here, to offer a new modern and respectful edition. However, The other theory is that since the brutal divorce with Kojima who created a considerable box in the publisher. Furthermore, the notoriety of the latter has metal gear solid delta not deeply crumbled: the firm certainly does not wish to put an armada of fans on the back by destructuring the ideas of Hideo. Nevertheless, Some still say that Konami especially sat on his laurels, and perhaps we can prove them right.

This good old Codex is obviously back.

In fact. In addition, it must be understood that here, MGS Delta looks much more like Oblivion Remasteredreleased a few months earlier, which has nothing to be born since it was virtuos who was in charge of the latter. Similarly, We therefore have. Consequently, fundamentally, a remake since it is now the Unreal Engine 5 which is used and no longer this good old Fox Engine; In fact, it is more a remaster than anything else, which we understand fairly quickly after a few tens of minutes of play.

No hate. Consequently, but a hayter

The cutscenes are perfectly identical to the nearest level, just like the dialogues which also preserve all the dubbing of yesteryear. Furthermore, Codex discussions are the same. Nevertheless, take place without changing an iota, the levels are cut into areas strictly similar, the tips and tricks are also preserved … Consequently, You will have understood, but nothing has really changed, for the best and for the worst.

For the best first. For example, since MGS 3 There remains an unconditionally a unique video game nugget of its kind, which tries and experiences full of incredibly solid mechanics. Therefore, Snake’s adventure was avant-garde enough, both in his gameplay and in his narration. For example, Impossible not to restore its letters of nobility to a major work of the 2000s whose impact is still. Consequently, felt today. Consequently, From metal gear solid delta not this point of view. However, we can therefore attest to our joy to reconnect with MGS 3 through MGS Delta : Fans will find their baby, nostalgic fiber is intact and perhaps even that it is the greatest wish of the worshipers of this cult opus. Kojima had materialized a myriad of ideas that always hold the road. The bosses remain memorable (without forgetting the different ways to defeat them) and the replay value is still as insolent.

No need to write a legend, there are already two in the image.

Good constipator

Then there is the worst. The problem of Metal Gear Solid Deltait is by dint of wanting to preserve the original experience. he also retains the basics which, over the years, metal gear solid delta not have been age and tarnish a convincing graphic table. In fact. it’s a bit like an old model who would have decided to make complete cosmetic surgery: it is beautiful, yes, but that does not prevent somewhat inexorable arthritis. Hold it for saying, but MGS Delta Definitely remains old-school in its foundations. Since then there has been MGS 4. especially the impressive gameplay of MGS Vwhich continues to hammer this remake in every way. It is an indisputable fact.

There for example, it is impossible to cross the little walk on the belly. Too Bad.

We do not say that we do not take our foot: just that you have to be aware of. what is expected for this proposal. We must also admit that. from a critical metal gear solid delta not and journalistic point of view, the fact of having the ass between two chairs sows doubt, especially since we speak of a game with a singular aura. Should we test MGS 3 For what it is in 2025. or rather for the technical quality of its remake and nothing else? A subtle mixture of the two, maybe.

Brad Python

So good, talk about new products, since there are some after all. The technical aspect is obviously the main argument of MGS Delta Who. as we said a little higher, swaps Konami’s house for the Unreal Engine 5. So, is it beautiful, captain? Yes. Is it a real slap, captain? Not necessarily. We are finally on a fairly conventional quality threshold for a big budget game today. with a shimmering environmental density – the jungle is particularly provided – and the 3D models of metal gear solid delta not worked characters. However. Impossible not to emphasize the weakness of certain textures when we look well (we perhaps quibble, but it is our job) while we would have loved that the light effects are more impactful. Obviously. we are light years from the original software, which here finds a new youth, and quite in the (high) standard of the generation … without going further.

The Barbichette game, Snake way

It is also the trap to enhance the graphics in this way without touching the foundations. To be honest. we had somewhat difficulty in the bath at the very beginning of the adventure: the cutscenes are therefore perfectly identical, and surely we had forgotten how Kojima flirted with the absurd, bordering on parody, at many moments. To offer such facial expressions. such gestures, such tones metal gear solid delta not of voice (cuckoo David Hayter) with the Unreal Engine 5 and his photorealism is to risk making cult scenes almost ridiculous. When you think about it. it was easier, at the time, to accept absurdity and exaggeration before the explosion of visual realism techniques. It’s a bit like adapting a video game. a manga in live-action film: if you do not readjust a little, chances are that it is kitsch and that we massacre the original material.

Rest assured. MGS Delta do not massacre MGS 3but there is a time of adaptation to get into the mood, the staging and the vision of the early 2000s. We end up (re) take the mark. then, after all, there are cult ideas and sequences that will remain foreveret Music still stay as good… But perhaps the uninitiated will not be able to metal gear solid delta not take the characters of the adventure seriously. It would be a shame, because the themes tackled remain as legitimate.

Find love on the battlefield

Metal gear solid delta not

Roll her (big) bump

From a gameplay point of view. MGS Delta So offers “a new way of playing” that is not really one. In 2004. MGS 3 therefore revived with a camera and a target typical of Metal Gear Solid of the time, before offering a “back” view which radically changed the experience in MGS 3 Subsistence In 2005. We cannot therefore say that having a TPS camera completely changes the situation: on the other hand. when we aim, it is now via a reticle, and no longer necessarily in FPS. That, for once, it’s modern. And completely normal and basic, by the way. Note that you can metal gear solid delta not play with the view of before if you wish. You can also count on a shortcut. for the practical and fluid blow, allowing you to change camouflage on the fly, without going through the start menu.

TPS view is good, especially in 2025.

Without that, MGS Delta Also guard his pitfalls of the time that we forgave, even that we involuntarily hid, in 2004. We therefore speak of fighting with dated hand -melee. where we find ourselves typing in a vacuum a few millimeters from an enemy; of the ultra-finishing impossibility of climbing on a rim however perfectly at level; Of an AI sometimes unfair with the alarm that is triggered, despite the neutralized enemy in the tenth of a second that follows and without having opened his mouth … Likewise, we metal gear solid delta not regret that certain initiatives have not been taken, such as the possibility of sprinter, for example. Maybe it would have required reshaping the length/width of the levels. but we cannot help that it would have helped considerably to the gameplay, as Virtuos did in Oblivion Remastered (Fortunately, by the way). In fact, under its 2025 playing air, we can feel that we play a title of 2004. Ultra-solid for its time, certainly, except that water has flowed under the bridges since. But yes, what do you want, it’s authentic.

For the rest, you have to turn to two secondary game modes. The first consists (in any case on PS5) in a collaboration with Ape Escapewhere Snake must capture monkeys scattered. in the levels as quickly as possible. There are a dozen levels. the whole turns out to be rather entertaining, although quickly shipped and above all, this mini-game was already metal gear solid delta not present on PS2: again, nothing new on the horizon. The second mode is unlocked after having finished the game and wants to be … a beat them all. or rather the demo of an all fictitious beat them where we chain combos in a Dark-Fantasy universe. For what ? We do not know. but that is there, totally out of the container, to finish in ten minutes and without any explanation, or even a reward for the key. Yeah. As for multiplayer, it is not yet available at the time of writing. You can’t lie, there is often a little taste of unfinished.

The multiverse was already in 2004.

Metal gear solid delta not

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