Slitterhead has not sold well, but Keiichiro Toyama (Silent Hill) is working on his next game – Actu

We must also face the facts: between the grades received in the press last November and the poverty of the statistics which emerge from Steamspy, the first game of Bokeh Game Studio was not very successful. An observation that Keiichiro Toyama shares in a new interview published on Famitsu, admitting that the studio was aiming for a ” much larger commercial success And that communication around the game (action or horror?) Maybe lacked clarity. Keiichiro Toyama believes, however, that this slightly mowed UFO allowed the members of the development team to express their creativity and that some players fell under their artisanal spell.

« I had total control over the direction of the game and I think I have managed to create a craft work, on a human scale, while aiming for a world range. Of course, to ensure a more stable future, I would have liked to create a title that sends much more. That being said, I feel that fans really liked it in depth, which is a huge source of gratitude. However, trying to target a wider audience, we also sowed doubt in some: is it a horror game? Of action? This kind of ambiguity has sometimes confused. This is a point from which we must learn from and I would like to dispel these misunderstandings for our next projects “Commented the creative director.

In any case, Bokeh Game Studio is still standing and the Keiichiro Toyama team started working on their next game. It is obviously too early to get any information, except that it is not a successor to Slitterhead. The studio intends to explore other genres and ” Integrate more ideas from younger generations “, Which can obviously be translated in lots of different ways. Still that 55 years old, the man in the beret naturally wonders how many games he still has in front of him. “” Obviously, taking into account my age, I know that it will not be possible for me to continue forever. One day it will be necessary to pass the torch at the next generation. As a studio, we are still growing up. »

Keiichiro Toyama is preparing to make a new great creative gap, as when he had passed from the stifling horrors of Siren to the fanciful lightness of Gravity Rush ? We will probably only know him in a few years.

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