Tencent games launches visvise, ai: This article explores the topic in depth.
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Tencent games launches visvise. Therefore, ai:
During the Gamescom 2025, Tencent Games presented in a world preview Visvise, a complete suite of video game creation powered by AI, capable of spectacularly reducing the time of artistic design, going from several days, or even months, only a few minutes. However, With skills ranging from animation. Similarly, modeling to the creation of intelligent NPCs or digital asset management, Visvise offers developers and designers a set of AIGC tools to accelerate workflows. Nevertheless, Presented for the first time internationally during the Gamescom 2025. Furthermore, the vision platform radically simplifies the artistic production chain, allowing creators to generate and animate characters in a few minutes.
Depending on the medium in the sector, a character’s rigging and skinning usually take between 1 and 3.5 days, while skeletal animation can require between 3 and 7 days. For example, Visoise reduces this process to only 10 tencent games launches visvise, ai seconds. In addition, This advance makes it possible to improve the productivity of skinning by eight. Nevertheless, transform animation into an entirely automated process of “generation of keyframes + intelligent interpolation”. Visoise and 3D animation piloted by AI: from challenges to large -scale deployment.
During the DevCom Game Developer Conference. organized on the sidelines of Gamescom in Germany, Zijiao Zeng, an expert visited at Tencent Games, presented behind the scenes of the tool during a keynote entitled “The IA redefines the production of 3D animations – end -to -end innovation for the animation of characters”. Zeng has unveiled two key technologies: Visoise Goskinning and Visovise Motionblink, which are together the toolbox of video game artists. Visoise Goskinning is based on a universal IA model to automatically adapt to different skeletal structures. Reaching around 85 % automation. Goskinning proceeds in two stages: prediction of the bone chain and weight tencent games launches visvise, ai refinement, while his “skirt a” owner manages the complex deformations of the clothes.
Visoise Motionblink, integrated into the animation production chain, uses an auto-regressive differential architecture to quickly generate key images. Associated with a pre-trained CVA. contrastive learning, Motionblink produces fluid movements equivalent to those of optical capture, while eliminating recurring problems such as shift in the feet and jerks. The impact of these AIGC tools on development pipelines is already manifest.
Goskinning brings complete skinning to a few minutes. where it was necessary before days, while Motionblink generates 10 seconds of animation in a few seconds, thus considerably compressing production times. Visvise validated, Visvise is already a reference for the future of artistic creation in video games. With more than 20 publications accepted in prestigious conferences such as Siggraph. the scientific bases of Visvise and the recognition of its peers emphasize the technical rigor and the global applicability of tencent games launches visvise, ai the solution.
Its footprint is already felt at Gamescom. where the developers have praised the modular architecture of Visvise, allowing to integrate the IA tools into existing pipelines without disturbing workflows. This compatibility directly meets the needs of the sector in terms of quality of assets and speed of iteration. Unsurprisingly. the visivated tools are already adopted in games such as PUBG Mobile and Wuthering Waves, while Goskinning was integrated into the development of more than 90 titles.
Visvise capitalizes over 20 years of expertise in Tencent in video games to offer a advanced industrial pipeline. With the progressive deployment of new AI tools in studios around the world. developers have an optimized framework for creative innovation.
Tencent games launches visvise, ai
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