We were able to put our hands on Borderlands 4

Furthermore,

We able put our hands:

The basics of a good recipe with a few new ingredients

During our session. Nevertheless, we had the opportunity to carry out a mission at the heart of an ark. Moreover, As in the other games in the series. Similarly, it is a kind of dungeon in which we face hordes of enemies before rubbing shoulders with a boss.

We could choose one of the four characters available and as a mermaid lover, we opted for Vex. Nevertheless, Already well equipped and with a character at level 20 we went directly to combat. Consequently, At first glance, the sensations are quite close to the dynamism already brought to the series in Borderlands 3. Meanwhile, The movements are fast, fluid and easy to handle.

The sprint is still there, but this new episode goes a little further by offering a grapple. Furthermore, The latter we able put our hands allows the choice to rise to certain hooks. Nevertheless, to catch projectiles in order to use them as a weapon, or even use it directly on certain opponents. For example. Consequently, during our fight against the boss, it was necessary to use the grapple in several areas of your body in order to reveal its weak points.

Regarding this boss, it was just as good as what the studio has already accustomed us. Attack patterns to memorize, weaknesses to flush out to inflict large damage and several phases. A recipe that this time still worked well and we liked a lot.

On the armament side, we find the different manufacturers Maliwan, Torgue, Hyperion, etc. Their specificities are always there. but Borderlands 4 brings a rather interesting novelty, the possibility of mixing parts of arms from several manufacturers. For example. you can decide to install a Maliwan part to benefit from elementary effects by combining a tediore part allowing to launch the weapon as a we able put our hands projectile with each recharging.

Grenades are also a little different. Now in our equipment, there is no longer any location specially dedicated to grenades. In place, there is a new location which acts rather as a skill. You can always choose to install grenades, but also heavy weapons such as missile spears. The nuance with the old formula is that their use no longer requires ammunition. but only the recharge of the competence. A small adjustment that allows more explosions and large damage during fights and therefore more fun.

We able put our hands

Less borders. more lands

Once the boss has been defeated and the exploration of the ark finished, we had a few minutes to explore the world of Kairos, the new planet of Borderlands 4.

First observation (which we also made in the ark), the game is superb. Without betraying its aesthetic specific to the series. the passage we able put our hands in Unreal Engine 5 allows the game to offer very pretty effects of shadows and lights while offering detailed sets.

Unfortunately, we able put our hands we have not had the opportunity to see it with our eyes in this session, but the teams on the spot explained to us that the exploration of Kairos will be less linear than in the past and that our escapades can be accompanied by random events along the way. Likewise, they have announced several very different biomes with each with their bestiary and their universe. The enemies were already quite varied here, so we imagine that it will be the same for the full game.

During exploration. we have once again been able to take advantage of the freedom of movement offered by the grapple for ever more dynamism in the game. Note that the use of the vehicle is no longer conditioned in a specific location to make it appear. Now we can bring him to come at any time.

So of course. we have not seen anything we able put our hands from the narration and we will have to wait for the full game to judge this aspect. The same goes for humor, we saw only a few (rather nice) snippets and we can’t wait to see more. But if we can say something after this first appetizer, it is that the gameplay is really very promising. The weapons and equipment adjustments as well as the new options to move are very pleasant. We had a great time on this session. and it was difficult to let go of the controller once time has elapsed.

We able put our hands

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