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Developer alters confirms use generative:
The developer of The Alters. Moreover, 11 bit studios, responded to fans accusations concerning the use of texts and translations generated by AI in the game, and has promised an update of the two games to replace the content generated by AI with elements created by hand.
Last week, The Alters players spotted what seemed to be text generated by AI in the game, on a screen of the command center. Therefore, More specifically. Moreover, the text includes the line “Of course, here is a revised version which focuses only on scientific and astronomical data:” followed by a captain’s logbook, which suggests developer alters confirms use generative that someone asked an AI to generate the text and forgot to delete the IA introduction response.
In the English version of the game, things remained there. However. Consequently, players from other linguistic versions have started to point out that certain translations of the game included lines such as “of course! Furthermore, Here is the text translated into Brazilian Portuguese”. Therefore, which suggests that 11 bit studios used the generative to locate at least part of the game. In addition, The Alters does not indicate on its Steam page that it includes generative AI, what valves This technology.
In a declaration sent by Email to IGN. Similarly, published on social platforms, 11 bit studios provided an explanation for the text and translations of the generative AI. In addition, The studio explained that the text of the captain’s edge journal had been designed temporary content. Moreover, that it was simply forgotten developer alters confirms use generative during the final release, and that no other occurrence of this type appears in the game. Furthermore, With regard to location. Similarly, 11 bit explains that the translations of the generative AI were limited to a few scenes added very late in development and which required last minute translations. In addition, Replace them with professional translations.
Here is the studio’s statement. in its entirety:
We have seen a wide range of accusations concerning the use of content generated by AI in The Alters, and we think it is important to clarify our approach and give you more context. The elements generated by the AI were used strictly as temporary wips during the development process. in a very limited manner. Our team has always given priority to a significant. craft narration, which is one of the foundations of our game.
During production. a text generated by AI for a graphic developer alters confirms use generative element, which was to be a background texture, was used by one of our graphic designers as a placeholder. It has never been planned that this text is part of the final version. Unfortunately, due to an internal oblivion, this replacement text was left by mistake in the game. We have since proceeded to an in -depth examination. confirmed that it was an isolated case, and the element in question is being updated.
For the sake of transparency, we have included a screenshot to show how and where he appears in the game. We do not want to minimize the situation. but we also want to show clearly that the impact on your gaming experience is limited.
In addition. some license films that the Alters can watch in the base social area were added during the final development phase. Although these films were produced externally. our team was not involved developer alters confirms use generative in the creative process, and they required additional last minute translations. Due to extreme time constraints. we have chosen not to involve our translation partners and made these videos locate using the AI so that they are ready at the time of launch. We have always intended to involve our trust translation agencies after the launch. as part of our location fix, in order to ensure that these texts would be treated with the same care and the same quality as the rest of the game. This process is now underway, and the updated translations are being implemented.
To give you a better idea of the small part of the narrative layer of the game they represent. these few external films represent around 10,000 words out of 3.4 million in all the languages of the game, or only 0.3 % of the whole text. The alternative consisted in publishing these developer alters confirms use generative specific dialogues in English only. which, in our view, would have formed a less good experience for non-English speakers. With hindsight, we recognize that it was not the right decision. Especially since, whatever our decision, we should have just informed you.
As the AI tools are evolving, they present new challenges and new opportunities for the development of games. We actively adapt our internal processes to deal with this reality. But above all, we remain attached to transparency in the way we create our games. We thank you for your understanding and your continuous support in pursuit of this goal.
11 Bit Studios is only the last company to have been criticized for its use of generative AI. Last week. the developer of Jurassic World Evolution 3, Frontier Developments, had to return to his use of portraits of characters using generative AI after having suffered many criticisms. Activision has developer alters confirms use generative been criticized several times for its use of generative AI. with in particular recent examples of an advertisement for a guitar hero game which does not exist, and certain elements of Call of Duty: Black Ops 6. Other games. like Palworld, were accused of using the generative AI, but gave themselves a lot of trouble to prove that the accusations were unfounded and that no genetive used.
IGN France noted The Alters 7/10: “The Alters is much more linear than hoped. We face a giant gap between the few possibilities offered. which make you want to know all the ends of the game, to discover everything, and the repetition of the gameplay which slows down the motivation of another run.”
Rebekah Valentine is a journalist at IGN.
Developer alters confirms use generative
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