Moreover,
Gta 5 serious problem all:
News Game GTA 5 has a serious problem and all players are affected. Meanwhile, It must be changed in GTA 6! Nevertheless,
Posted on 07/14/2025 at 5:17 PM
Among all that I want to see in GTA 6. Therefore, I want at all costs that this major aspect of GTA 5 will be corrected. In addition, If it was not already incredible in 2013, it is impossible that things were the same in 2026!
Last April. Similarly, I reread the news of our trainee Yorisu_j entitled ““There is gta 5 serious problem all real life for that”: players do not agree on an essential aspect of GTA 6“. Consequently, In this article. Moreover, he returned to expectations of‘A user who wants Grand Theft Auto VI to be a more realistic experience than GTA 5, especially on shootings. Nevertheless, It is then that Yorisu_j tells me that he does not agree. In addition, that he explains to me why:
I prefer that GTA keeps the system that we saw in GTA 5. For example, When I play it. Moreover, I feel like in a film and it would rather be a shame that the actions sequences become more realistic. Furthermore, Or at least that they are much less intense than what we were used to. Furthermore, It must be farted and it explodes everywhere, like in Hollywood!
And this is where I do not agree. that I had the idea of this post: Rockstar gta 5 serious problem all must change its soft shooting system so that GTA 6 has more sensations than ever, even if it is less in excess!
See GTA V on Cdiscount
This Rockstar video game must inspire GTA 6!
When I finished big theft auto vet red dead redmption II for years after their release. there is an element that jumped out to me: my God that this shooting system is soft! It is even more blatant in RDR2 where it is really enough to hammer L2 to aim. R2 to pull in a loop and decimate tons of enemies without having to adjust your cursor. This ends up making action sequences where you are supposed to be completely trivial. Well, for this problem, this is due to too much a console aim that spoils things a little. But beyond that. I have always found that the feelings of shooting in the gta 5 serious problem all Rockstar games were extraordinarily soft for experiences that rest a lot on that. After the open world and driving, the shot is still one of the three central pillars of GTA!
What has always surprised me was that Rockstar is however at the origin of what is for me the ultimate. in third -person shooting games: Max Payne 3. Between the feeling of weapons. all the arsenal at our disposal, I easily place it as one of the best TPS of all time, even if its history is not up to the first two signed Remedy. However. the title offers a system to slow down time like GTA 5 and RDR 2, so why does it work in this game and not the others? It’s simple, In Max Payne 3, we jump in all directions by slowing down time. It makes everything much more dynamic, we hit the pose gta 5 serious problem all permanently and it changes everything! And with camera effects on certain shots. we are more at the heart of the action than ever, we have the impression of being in John Wick … And that’s what I want to see in GTA 6!
In reality, I fully understand that GTA 5 has this shooting system. It is functional. accessible to everyone and does not necessarily need to be deeper in an experience that is not based solely on that. But without asking GTA 6 to be a Max Payne 4 disguised gameplay level. there would be simple adjustments to make to make the most dynamic and more enjoyable handle in hand. For example, why not make responses to the body-to-body more nervous? Bring the camera closer and create a recharging gimmick like Gears of War? Or add another clever mechanic linked to shooting? But more than anything. The most important thing gta 5 serious problem all is that GTA 6 puts a point of honor to the impact of handle weapons in hand, whether in terms of sensation, sound effects or effects on the screen.
And then, Having a more realistic approach to action does not mean making it less fun. On the contrary, let’s take the example of The Last of Us Part II. We kill much fewer people (and again …) and it is above all a game where each ball has given the post-apocalyptic context of survival. And precisely. since each shot counts, The feeling of reaching its target is all the more exhilarating since it is accompanied by a satisfactory impact which testifies to the great care taken by Naughty Dog. All these basic elements are missing in my eyes in GTA 5. I have only one haste to see how GTA 6 will change things!
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Gta 5 serious problem all
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